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Fire Emblem: Seima no Kouseki is the third portable Fire Emblem game on Game Boy Advance. Unlike the previous two, this one takes place on a brand new continent called Magvel, which was populated by evil monsters. Men once sealed the evil forces using the five Holy Jewels, which later became heirlooms to the five different royal families. The game starts out with the Empire of Grado conquering the Kingdom of Renais. Unfortunately, the crown prince, Ephraim, had gone to the front line of battle, but all contact with him was lost. Knowing that he would not stand much of a chance against the Grado's superior forces, King Fado orders the loyal Seth to escort Princess Eirik to the neighboring kingdom of Frelia and seek help.
Henceforth you can start gathering new characters to improve you fighting force. Despite starting the game as Eirik, you would later be reunited with her twin brother and then you'll be given the choice to choose your own main Lord between the two. The following chapters will then be different depending on your choice. You will begin on your quest to pay a visit to the many countries of Magvel and gather allies in order to defeat the villain who unleashed this unspeakable power of darkness in the first place. Seth gives Ephraim and Eirika their divine weapons, which are the Siegmund and Sieglinde respectively.
The game boasts sub-maps and a class change system that allows the player to select a class to upgrade to. It also beefs up level-building capability. Fire Emblem: Seima no Kouseki has a gameplay engine reminiscing that of Fire Emblem Gaiden.
Fire Emblem: Seima no Kouseki was scored by Saki Haruyama, Yoshihiko Kitamura, and Yoshito Hirano, and under the supervision of Yuka Tsujiyoko. The arena battle theme of Fire Emblem: Seima no Kouseki was originally the player battle theme of Fire Emblem Gaiden.
Description from Wikipedia.